
#include "Matrix2.h"

namespace p2 {

/*
 * pre-defined
 */
template<> Matrix2<real32> const Matrix2<real32>::ZERO(0.f, 0.f, 0.f, 0.f);
template<> Matrix2<real32> const Matrix2<real32>::IDENTITY(1.f, 0.f, 0.f, 1.f);

template<> Matrix2<real64> const Matrix2<real64>::ZERO(0, 0, 0, 0);
template<> Matrix2<real64> const Matrix2<real64>::IDENTITY(1, 0, 0, 1);

}
